Origins & bloodlines
Races
Explore the peoples of Bushido, their strengths, starting features, and the classes they can pursue.
Browse the roster
CoffeeMud CoffeeMud-MainServer/5.11.0.1 Player Races Information
Jump straight to a race, then review its lore, stat profile, and class options.
Duergar | |
| Description | Duergar are shorter than humans, but much stockier, and sport long black beards and bald heads.They receive one bonus Constitution point, but lose four Charisma points. They also have Darkvision, or the ability to see other creatures in the dark, and have a talent for Invisibility and Growth. Duergar, like their cousins the Dwarfs, are natural Miners, though their class choices will be even more limited. |
| Stat Adjustments | constitution+1, charisma-4, save vs fire+15, save vs cold-15, save vs water-10, save vs mind+5, save vs poison+10, save vs disease-10, max constitution adj.+1, max charisma adj.-4 |
| Bonus Abilities | darkvision, Mining(50%), Invisibility(25%), Grow(25%) |
| Bonus Languages | Dwarven(100%), Undercommon(25%) |
| Immunities | Syphilis |
| Life expectancy | 290 years |
| Starting Equipment | a grey work tunic, a pair of hefty work boots, some hefty work pants, a knitted weapon belt |
| Qualifying Classes | Apprentice Artisan Assassin Barbarian Bard Beastmaster Burglar Cavalier Cleric Delver Doomsayer Druid Fighter Gaoler Minstrel Missionary Necromancer Pirate Reliquist Sailor Scholar Shaman Templar Thief Trapper |
Dwarf | |
| Description | Dwarves are shorter than humans, but much stockier, and enjoy sporting beards (including the women). They receive one bonus Constitution point, but lose one Charisma point. They also have Infravision, or the ability to see other creatures in the dark. Dwarves are natural Miners, though their class choices will be limited. |
| Stat Adjustments | constitution+1, charisma-1, save vs poison+10, max constitution adj.+1, max charisma adj.-1 |
| Bonus Abilities | infravision, Stonecunning(100%), Mining(50%) |
| Bonus Languages | Dwarven(100%) |
| Immunities | Syphilis |
| Life expectancy | 290 years |
| Starting Equipment | a grey work tunic, a pair of hefty work boots, some hefty work pants, a knitted weapon belt |
| Qualifying Classes | Apprentice Artisan Assassin Barbarian Bard Beastmaster Burglar Cavalier Cleric Delver Doomsayer Druid Fighter Gaoler Healer Minstrel Missionary Necromancer Oracle Pirate Purist Reliquist Sailor Scholar Shaman Templar Thief Trapper |
Elf | |
| Description | Elves are slightly shorter and more slender than humans, but are quick and agile. They receive one bonus Dexterity point, but lose one Constitution point. Elves have Infravision, are skilled at Foraging. Though their class choices are more limited than humans, they have the broadest choices of all demi-humans. |
| Stat Adjustments | dexterity+1, constitution-1, save vs magic+10, max dexterity adj.+1, max constitution adj.-1 |
| Bonus Abilities | infravision, Keenvision(100%), Foraging(50%) |
| Bonus Languages | Elvish(100%) |
| Immunities | Poison Ivy |
| Life expectancy | 430 years |
| Starting Equipment | a delicate green shirt, a pair of sandals, some delicate leggings, a knitted weapon belt |
| Qualifying Classes | Abjurer Alterer Apprentice Arcanist Artisan Assassin Barbarian Bard Beastmaster Burglar Cavalier Cleric Conjurer Diviner Doomsayer Druid Enchanter Evoker Fighter Gaian Gaoler Healer Illusionist Mage Mer Minstrel Missionary Monk Necromancer Oracle Pirate Dancer Purist Ranger Reliquist Sailor Scholar Shaman SkyWatcher Templar Thief Transmuter Trapper |
Gnome | |
| Description | Gnomes are curious and quick-witted folk, resembling small dwarves. They receive one bonus Intelligence point, but lose one Wisdom point due to their carelessness. They also have Infravision, are skilled at Gem Digging, though their class choices will be limited. |
| Stat Adjustments | intelligence+1, wisdom-1, save vs mind+10, max intelligence adj.+1, max wisdom adj.-1, save vs overlooking+10 |
| Bonus Abilities | infravision, Burrowspeak(100%), Gem Digging(50%), Burrow Hide(25%) |
| Bonus Languages | Gnomish(100%) |
| Immunities | Syphilis |
| Life expectancy | 260 years |
| Starting Equipment | a small patchy tunic, a pair of small shoes, a pair of small patchy pants, a knitted weapon belt |
| Qualifying Classes | Abjurer Alterer Apprentice Arcanist Artisan Assassin Barbarian Burglar Cavalier Charlatan Cleric Conjurer Diviner Doomsayer Enchanter Evoker Fighter Gaoler Gypsy Illusionist Jester Mage Minstrel Missionary Necromancer Pirate Reliquist Sailor Scholar Shaman Templar Thief Transmuter Trapper |
Half Elf | |
| Description | Half Elves are a mixture of humans and elves, possessing human drive and elven grace. They have Infravision, are skilled Fishermen, and have almost as many class choices as normal Humans. |
| Stat Adjustments | justice save+5, save vs magic+5 |
| Bonus Abilities | infravision, Fishing(50%), Cultural Adaptation(50%) |
| Bonus Languages | Elvish(75%) |
| Immunities | |
| Life expectancy | 137 years |
| Starting Equipment | a nice tunic, a pair of shoes, a pair of pants, a knitted weapon belt |
| Qualifying Classes | Abjurer Alterer Apprentice Arcanist Artisan Assassin Barbarian Bard Beastmaster Burglar Cavalier Charlatan Cleric Conjurer Delver Diviner Doomsayer Druid Enchanter Evoker Fighter Gaian Gaoler Gypsy Healer Illusionist Jester Mage Mer Minstrel Missionary Monk Necromancer Oracle Pirate Dancer Purist Ranger Reliquist Sailor Scholar Shaman SkyWatcher Templar Thief Transmuter Trapper |
Half Ogre | |
| Description | No further information available |
| Stat Adjustments | strength+3, intelligence-1, charisma-1, wisdom-1, max strength adj.+3, max intelligence adj.-1, max charisma adj.-1, max wisdom adj.-1 |
| Bonus Abilities | Butchering(35%) |
| Bonus Languages | Gigantic(50%) |
| Immunities | |
| Life expectancy | 78 years |
| Starting Equipment | a large patchy tunic, some torn leggings, a knitted weapon belt |
| Qualifying Classes | Apprentice Artisan Assassin Barbarian Beastmaster Burglar Cavalier Cleric Delver Doomsayer Druid Fighter Gaoler Mer Minstrel Missionary Necromancer Pirate Ranger Sailor Scholar Shaman SkyWatcher Templar Thief Trapper |
Halfling | |
| Description | Halflings are a very short fur-footed folk. They receive one bonus Dexterity point, but lose one point of Strength. They have Infravision, make excellent Cooks, though their class choices will be limited. |
| Stat Adjustments | strength-1, dexterity+1, paralysis save+10, max strength adj.-1, max dexterity adj.+1, save vs detection+10, save vs polymorph/petrify+10 |
| Bonus Abilities | infravision, Cooking(75%), Sling Proficiency(25%), Fast Slinging(25%) |
| Bonus Languages | Elvish(25%) |
| Immunities | |
| Life expectancy | 120 years |
| Starting Equipment | a small tunic, some small pants, a knitted weapon belt |
| Qualifying Classes | Apprentice Artisan Assassin Barbarian Bard Burglar Cavalier Cleric Doomsayer Fighter Gaoler Jester Minstrel Missionary Necromancer Pirate Dancer Sailor Scholar Shaman Templar Thief Trapper |
Human | |
| Description | Just like you and me! Humans are versatile and successful adventurers. They receive 2 bonus training sessions at first level, make powerful lumberjacks. Humans also have the broadest class choices. |
| Stat Adjustments | justice save+10, trains+2 |
| Bonus Abilities | Diligent Studying(100%), Wood Chopping(50%) |
| Bonus Languages | |
| Immunities | |
| Life expectancy | 78 years |
| Starting Equipment | a nice tunic, a pair of shoes, a pair of pants, a knitted weapon belt |
| Qualifying Classes | Abjurer Alterer Apprentice Arcanist Artisan Assassin Barbarian Bard Beastmaster Burglar Cavalier Charlatan Cleric Conjurer Delver Diviner Doomsayer Druid Enchanter Evoker Fighter Gaian Gaoler Gypsy Healer Illusionist Jester Mage Mer Minstrel Missionary Monk Necromancer Oracle Paladin Pirate Dancer Purist Ranger Reliquist Sailor Scholar Shaman SkyWatcher Templar Thief Transmuter Trapper |